package com.xgg.taiwuinfo.gongfa.baihua.zhifa;

import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Poison;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Zhifa;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class XueZhuHuaBaFa extends Gongfa_Cuipo_Zhifa {

    public XueZhuHuaBaFa()
    {
        super("血朱花八法" , 1 , Element.ELEMENT_WATER , Inherit.INHERIT_BAIHUA);
        mGridOccupy = 3;
        //式
        Shi = new int[] { 0 , 3 , 2};/*崩点拿*/
        //施法时间及气势
        ability_cast = new Ability_Cast(12 , 0, 100);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {3,7,0}, new int[] { 420, 540, 0});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         0, 50, 1,
                /*四肢*/           20, 20, 0, 0,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(47,0,440,0.5 , 1, 0);
        ability_cuipo_poison = new Ability_Cuipo_Poison(0,0,0,570,0,0);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao ,350 );
        PushYunGongObject(Gongfa.ABL_INDEX_Xunji , 125);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_ZF] = 465;
        mAttrRequired[Requirement.ATTR_GG] = 110;
        mAttrRequired[Requirement.ATTR_WX] = 120;
        mAttrRequired[Requirement.ATTR_DL] = 100;
        mJiyiRequired[Requirement.JY_YS] = 675;
    }
}
